(2021年11月03日 00:07 更新)
Shout out to Sreis for the awesome BGA.
Shout out to Prims/Hyparpax for playing games like Peppa Pig.
Shout out to Raphalge for making some awesome food (I didn't get any but it looked nice)
Shout out to Gebba for ganking mid when I was playing Shadow Fiend in Dota 2, netting us an easy kill
Shout out to Neco Arc for being so full of pilk rn
Shout out to all the girlfriends who hate me cause their boyfriends love me
Shout out to Nicki Minaj for always calling me a stupid hoe (she's right)
Shout out to Maroon 5 for having moves like jagger (what's a jagger??)
Shout out to Ratman from Ratman's Terrarium
Shout out to you for playing my bms
Shout out to PMS for being hard to make good hard charts for, I hope it's okay
Shout out to distorted kicks for making songs harder to mix
Shout out to me for making this song
Shout out to all my friends for sticking with me and being supportive, couldn't have come this far without you guys
Shout out to Nyannurs
Shout out to my parents for making me
Shout out to Christina Applegate
Shout out to Spat from Hamtaro for being the best written villain in history of gaming
Shout out to femboys
Shout out to food for bringing the nourishment I need to survive
Shout out to the sun, couldn't live without the sun
Shout out to people I like, you da best
Shout out to Skrillex for dropping it hard
Shout out to Snoop Dogg for dropping it like it's hot
Shout out (do it, shout out right now nobody can stop you)
Shout out to marie, who reminds me of Marie Kjeks... And also being too sexy for their own good
(sorry for only one pms difficulty, I hope the pms difficulty is ok)
|BMS Artist||agu (movie : Sreis) URL|
Video-sharing Use-BGA Use-ogg Use-wmv_movie
|Regist Time||2021/10/28 23:19||Last Update||2021/12/26 23:30|
Post Short Impression
Song: 6 / 20
Pattern: 9 / 20
Comment: 곡에서 베이스 음을 정확히 느낄 수가 없어서 그런지, 들리는 메인 멜로디가 전혀 이해할 수 없는 경향이 있고, 그게 오히려 드럼 사운드를 애매모호하게 만들었다는 느낌이 강함.
해당 평가는 최초 등록 직후의 파일로 평가되었습니다. 제작 수고하셨습니다!
Played pattern: A7
Keysound Objects: 7.0/7.0
Total points: 12.5
Final PTS: 4.86 (C)
Comments: 드럼비트는 잘 작성되었으나 그 위의 신스의 멜로디와 음색 모두 부자연스럽고 지나치게 올드한 느낌이 들어 아쉽다.
제작 수고하셨습니다. (Thank you for your hard work.)
Average quality, good job! I don't have time to write a detailed comment before the deadline. If you would like more detailed feedback, please contact me privately!
I played all charts.
The speedcore kick has a great presence. I also enjoyed the tribal spice in the percussion.
I thought it was easy to feel it was half-beat because there were few rhythmic notes other than the kick (which is equivalent to 320 BPM - 8bit).
However, in dealing with this genre, I think 320 BPM is better because it has more visual impact.
The phrases that connect #030-036 Footcore/Speedcore are a bit simple, and it was hard to feel the context before and after.
On the other hand, #049-052 is a polyrhythmic piece with the characteristics of the two genres, and it's easy to see the intention.
#061- It was very exciting to hear the lead break out just when I thought the song needed another development.
#027-028- I thought it was a good landing point to reiterate the obvious accent in the second half.
I imagined BGA's objects to be something like engines. It's simple with monochromatic tones, but it suits the stoicism of the rhythm-oriented music.
It was easy to feel the tempo of 320 BPM, with a definite Kill The Beat (音ハメ) to match the kick and sampling.
When loading BGA with wmv extension, LR2 may experience a momentary processing failure so we recommend placing BGA note before the first hit note.
The PMS chart has an impressive trill placement, and the mixed phrase in #021 had an interesting strumming feel.
Many of the trills are symmetrically placed, making them predictable and easy to play,however, too much predictability can also lead to monotony.
I think you can expect to increase your base charting skill if you try something change in your placing-routine;
for example, asymmetrical trill placement, fixed lane for axis placement, etc... and ask us feedback.
I thought the difficulty level was friendly to about 44. Sorry I didn't comply with your wish lol
The placement balance is fine, and the TOTAL notation is now within the proper range, so there's nothing inherently wrong with it.
I'm sure this chart will be a goal of strategy for you!
SPA chart was very exciting, easy to feel the speed, and the percussion was interesting. I especially like the placement of #023-028.
If you could port this chart to PMS, that alone would satisfy me and the fierce people around me. The level will be about 48-49.
SPH #069- playing feel not quite right. I would suggest placing a snare and percussion to clearly distinguish it from the immediately preceding lead.
*Please note that priority given to scoring and long impressions on containing PMS. Sorry for Wall of Text. Thanks for your production! (DeepL)
Overall: 816/1000 (Music + Movie + Pattern + Basic Score (100 points))
Shout out to agu for the amazing shout outs (and the music too).
Thank you for your hard work.