TEAM : Musical Journey
FINAL STRIKER

EXPRESSIVE FANTASY

ヘ・ロ・フ

katti (movie : Raph)

7Keys 9Keys
bpm : 180 / Level : ★x5〜★x10 / BGA : BGI only
LastUpdate : 2022/12/01 23:36
 

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Musical Journey チームプロフィール

Music information

Movie

TAG : Use-ogg Difficulty-intermediate

試聴

https://soundcloud.com/kattiwhen/bofet-katti

コメント

(2022年10月14日 23:38 更新)

ヘ・ロ・フ ヘ・ロ・フ ヘ・ロ・フ

詳細情報
Team Musical Journey
BMS Artist katti (movie : Raph) URL
Genre EXPRESSIVE FANTASY Original・Self
Source ----- -----
Title ヘ・ロ・フ
Size 6488KB BGA BGI only・Unit
Level ★x5〜★x10 BPM 180
TAG
7Keys 9Keys
Use-ogg Difficulty-intermediate
DownLoadAddress https://mega.nz/file/mroljBCB#TE82-IFEM3nmsjUtLme702qMVgYW5vlVggGCuwjw7B4
製作環境

非公開

Regist Time2022/10/14 23:27 Last Update2022/12/01 23:36
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比率は基本的に4:3限定とさせていただきます。

Impression

Points

46
IMPRE
34975
TOTAL
800
MEDIAN
760.32
AVERAGE

VOTE

11
VOTE
8785
VOTE Points
(last vote date : 2022年11月30日 16:13)
投票者一覧
 
750

Keies◆C/30bm2rX2  

(gn0R3XeqhzSHyR.HRsJP)

738

Moca  

(oE2vH33R3lj3dMLBXsKR)

847

Yuntian52  

(oN6XvwJfbxBfCsLuk.CN)

840

xion  

(BHCdMtC8SFhqt.YpaAJP)

810

Yuri  

(OZMdHBzIrgETupdtzsCN)

790

yukitani  

(50Nz3mRoL04ZZxMp/IJP)

780

狐悠  

(tfqhnXrXOd4OLCPV.MJP)

910

髭姫  

(IGEkEYrUpXc9xufXQkJP)

710

えーえいちぜろ  

(FztFulJ42muBV39sfwJP)

810

lo-fi  

(LpWQ3WS7u/tzkjOSNwCN)

800

Black  

(LSlMWWE4GxZYu.FXWkJP)

Short Impression

820
kmijkoishi   2022年12月01日 22:54 (tV85IdNCoyzmTAoJ2IKR)
곡이 약간 단조로운 느낌이였다
650
Trancer   2022年12月01日 22:06 (UwJczd6TFJWagScEUsKR)
played SPA in Qwilight. 무난하게 좋았습니다.
575
永雏塔菲   2022年12月01日 20:07 (fIFUDuWUD3cNkMa6eYCN)
thank you for your hard work
690
REMILIA   2022年12月01日 04:34 (WKjW2QhXKQcji.NIIgKR)
노래 구성이 다소 난해하고, 너무 무난하게 진행되서 아쉬웠다. 패턴도 음계를 잘 살리지 못한 부분이 많이 보여서 그 부분이 많이 아쉬웠다.
810
Daniel Rotwind◆..f0IHKdBe.C   2022年11月30日 04:15 (5rWQVIIKWarc0sGT06DE)
ヘ・ロ・フ
890
Akash   2022年11月30日 00:27 (dIATAzoeR/k2EwMZeIKR)
PMSで遊びました。制作お疲れさまでした。
950
ハルガスミ   2022年11月29日 22:25 (a4N5Vlv74UQGsvrrLoJP)
制作お疲れさまでした!すごく記憶に残る不思議な曲でした!楽しい!!
782
L216   2022年11月29日 13:50 (iEL4eqgNR75oegjnlQVN)
Music: 288 - Graphic: 141 - Sequence: 253 - Base Score: 100 - Played SPH. Thank you for your hard work.
800
FALL   2022年11月26日 17:02 (Jj1zPwllLUI0upapUUJP)
耳に残るゲームBGMのような、不思議と癖になる楽曲でした。展開も豊富でイイですね。メインメロディー一本勝負な構成がやや寂しさを感じさせるので、カウンターメロディー的なモノが欲しいです。
945
hecando   2022年11月21日 01:20 (FBFyB7zcvhKZBHaoh2KR)
I don't know, but I liked the upbeat feel of the song. / Pattern: [SPA] (a bit difficult but fun) Thank you for your hard work!
310
E-MAN◆9oXH/aEFVg   2022年11月20日 16:55 (Q6YOkQzQ2jtWbb36pcCN)
PERSONAL POSITION 75.9%-76.9% in TOTAL 481. I appreciate your hard work.
940
pawa   2022年11月20日 04:16 (LgsscHgJLiGyDQzPlUJP)
曲の雰囲気がかなり面白い!中毒性のあるフレーズが良いですね
900
くるやのぶ   2022年11月19日 13:25 (izzEMYQ5HYdzLKMkxMJP)
曲がおもしろくて笑顔になります、譜面も合わさって満開スマイル
871
atialus.nut   2022年11月19日 02:14 (PuuJDJxr6zW8qx7ycwCN)
Music/Visual/Chart=305/2.2/200 Total=871 helopdance?
870
DJ AZVW_2   2022年11月17日 17:17 (VgUJvVvOHgT7ETnUF.TH)
(Music: 550/650 | BG: 50/50 | Charts: 270/300) Thank you for making~
650
49   2022年11月13日 16:57 (ToEye4WOtW5xmt3k26JP)
SPN/全体的なクオリティはバランスが取れていると思います。メリハリがついてくるといいなと思います。
363
Aspid Cat   2022年11月13日 03:36 (qorYDmWLM1ojnvr33YMX)
Total Song Score: (3★/10★) + 0.63★ = 363pts
910
Coolryong   2022年11月11日 03:43 (NSKmky33w3Xwnqmea.KR)
[Some Bad] クオリティは良くないのに、曲の構成はなぜなのか大丈夫ですね。
550
seojoon   2022年11月10日 04:32 (Jl9zIK8KOxFNEwoXCYKR)
Music. 5 / 10 | Obj. 6 / 10 (7K STYLISH POSE) | BMS 제작 고생 많으셨습니다!
995
Zris   2022年11月10日 02:45 (plbyRGnk3dVAoLaNzcCN)
Axis
870
Grimfearia   2022年11月07日 10:30 (LSDK9kX6i30Qp2lzCcJP)
[played:SPN,SPH,SPA] ゲームで気になって仕方がないBGMがあると頭にずっと残って離れず気付けば口ずさんでしまうのですがこの曲もまさにソレでした。掴みから癖になるフレーズが流れてきてついつい歌ってしまいました。譜面も面白い配置でした。SPNはちょっと音階無視が目立つかも。制作お疲れ様でした!
790
LOST_IIDX   2022年11月06日 14:33 (LcHFoKylT0U9TjMgX.KR)
chart was good
780
Khibine◆zyZ9w7YJakMI   2022年11月05日 23:21 (aitgvaZAWQpAta2/joJP)
[9K_EX] 9key同梱感謝! かなり印象に残りやすい曲してますねー、良かったです 譜面の配置自体はかなり面白かったのですが、どの音を取っているんだろう?という印象のほうが強かったです… ( Music : 7.5/10 , Pattern : 6.5/10 , BG : 7.5/10 , Bonus : 100 )
790
Routine   2022年11月05日 22:54 (htTBLHzayGoLyM3.6gJP)
三三三ヘ(・ロ・)フ
920
Adamskull   2022年11月03日 06:49 (oGsAntytd8Hia3FHX.US)
(sp8) song is a but basic but I like the song and patterns
1000
Sobrem   2022年11月03日 02:06 (WteTY2q05ij6ug5ShYKR)
C・O・O・L !!!!
400
KNWOU   2022年10月31日 19:14 (5TNnNYSePbi1AG0B6.KR)
드럼 음원이 상당히 촌스럽고, 이런 장르의 이번에 출품된 타 음악과 비교해 퀄리티가 확실히 떨어져서 점수를 크게 드리지 못합니다. 죄송합니다.
800
N3PH   2022年10月29日 10:41 (Zc2EKRycOVeIEbtorUJP)
なんか癖になりますねこの曲()ちょっと譜面が押しづらかったのが難点
660
HaWooL4   2022年10月17日 18:53 (QuiiA82cqIDfUBC9.YKR)
Music/Pattern : 280/380 (STYLISH POSE) - パターンがとても面白いですね。制作お疲れ様でした!

Post Short Impression

  • 本イベントはbms(またはbmson)のイベントです。インプレッション(感想)で評価を付ける際は、実際に音声や映像(またはその両方)のみの作品ではなく、音楽ゲームの一つの作品として実際に触れていただいた上で感想を書いていただきますようお願い申し上げます。
  • 投稿したインプレッションの修正・削除は行えません。必要な場合はお問い合わせフォームに投稿するか、主催者へ直接連絡をお願いします。
  • のマークが付いた項目は入力必須ですが、Gradeに限り、「評価を付けない」にチェックを入れると未記入でも投稿できます。
  • 罵倒、中傷等を含んだ文章表現や 個人への攻撃的発言、その他一般良識に欠ける表現は削除することがあります。
  • 文章(Impression)を記入せず評価のみを投稿すると投票扱いとなります。
  • 事務連絡等の評価を対象としないコメントを投稿する場合、「評価を付けない」のチェックボックスをオンにしてください、なおチェックした時点で得点の入力は無視されます。また、評価が目的ではないコメントは宣誓に同意する必要はありません。
  • PTS


    Long Impression

    660
    Frank  
    Music : 185 Pts. Sequence : 325 Pts. Graphic : 50 Pts. Other : 100 Pts.

    총 점수 : 660점
    제작 수고하셨습니다.

    * 음악 ( 총 185점 )
    노래가 신나면서 옛날 아케이드 게임 느낌이 나서 좋았습니다만, 너무 곡 전개가 반복적이라는 느낌을 받았습니다. 또한 마무리도 곡을 갑자기 끊은 느낌이어서 아쉬웠습니다.

    * 채보 ( 총 325점 )
    * 채보의 개인적인 재미 ( 200점 )
    * 채보가 최소 한 키에 3종류 이상 ( 50점 )
    * 플레이 가능한 키 종류가 2종류 ( 25점 )
    * 가장 낮은 레벨의 채보가 5 이하 ( 50점 )
    플레이한 채보 : SPA
    채보는 음계를 무시하고 배치한 부분이 많은 점이 아쉬웠습니다. 그 점만 제외하면 채보는 무난했습니다.

    * BGA (총 50점 )
    BGA는 의미를 알 수 없었습니다. 공룡이 귀엽네요.

    * BMS 구성 ( 총 25점 )
    * 아이캐치 ( X )
    * 프리뷰 ( X )
    * BackBMP ( X )
    * 배너 ( X )
    * 리드미 파일 ( X )
    * 빈 BMS 파일 ( X )
    * BGA를 제외한 용량이 100MB 이하 ( 25점 )
    BMS 구성은 위의 파일들이 들어있고 BMS에 적용되어있을 경우에 주는 점수입니다. 가급적 위에 있는 것들이 모두 있는 것을 선호하기에 점수를 설정했습니다.

    * 내 컬렉션에 넣고 싶은가? ( 75점 )
    채보도 크게 나쁘지 않았고 BMS의 용량이 매우 적습니다.

     
     
    500
    BMSFan131  

    Played 7K HYPER and 7K ANOTHER.

    Some kind of melodic game techno that is hard to describe. I like the weird sound effects and the breakbeats. Overall it has an impression of being sort of comical? Especially because of the song name and BGI (both of which I like).
    The song felt not fully fleshed out at times. Particularly 0:35 feels awkward - I think this is because there is no bassline providing foundation to the lead and its harmony. I mean, I think there is a bass synth, but I can't really hear the notes. Contrast with the climactic section (around 1:38) which I think is quite good.
    One way to put it is that it sounds like the artist completed the basic sketch of each section by writing a melody, but never fully expanded on the arrangement. (Although I do expect some sections are delibrately minimal.) If you compare with something like LABO TECHNO you might notice that there are just more Sounds filling up space in that song. In general I might like hearing different instruments pop up to playing riffs that respond to the main melody, just for more points of interest in each section, but that's personal taste.

    The ANOTHER chart was really fun though, which sold me on the song more. Since the track travels through lots of different "sections", it's varied in a way that works well in a rhythm game.
    Basically it feels flawed yet still memorable / enjoyable as a game song because the personality stands out and it's weird and funny. I like weird and funny things.

    The final score will be "5 out of 10".
    This will use a stricter scoring system compared to previous years.
    That's all for now.

     
     
    849
    ion_tracker  
    Music : 160 Pts. Sequence : 170 Pts. Graphic : 0 Pts. Appeal and Correction without FOON : 519 Pts.

    これを見てSOOOC&KOOOOOOSが思い浮かぶのは私だけですか。
    制作お疲れ様でした。

     
     
    1000
    portion  
    Music : 0 Pts. Sequence : 0 Pts. Graphic : 0 Pts. Thank you for PMS! : 1000 Pts.

    I enjoyed SP/PMS charts.
    It is an interesting "acute"-like techno(?) with a crazy ear-catching melody and tempo, I really like this song!

    I had known who you are, when I heard a few phrases of the melody.
    Frankly speaking, the melody is more "strange" than catchy and easy to understand I think, but properly fleshed out, so I was reminded that it can be changed to uniquely addictive. The speed was consistent-early and easy to groove to, and the addition of breakbeats and footwork-type rhythm sections made the changes dizzying. Melody of that rhythm section seemed like a battle track, and the climax seemed to contain the essence of a Gabba. The whole thing also conjures up images of a fun, slapstick party track, a Cartoon, or a scene where the robots merge.

    The fantasy element didn't show up in my image, but I might be interested to hear what you have in mind...! I haven't found much of a connection to the song title or BGI, and I'm harboring an idea of some sort of surrealism.
    Called a stylish pose, but in reality it is cheap (as the emoticons suggest), but I think this gives it a nice taste, like an anime about heroic fighters.

    I was surprised to see Jakads name on the PMS chart. I enjoyed the technical left-right flow and the varied placement, especially liked how balanced the wide axis placement of #018- with the narrowness of #034- Like Trixxxter, which is difficult to place. It is well controlled as a feature of the song, and the idea shines through. #046- LN placement is unique and interesting with the clarity of the moves want them to do.
    However, even though the emphasis is on variation, I felt that some placements that did not match the pitch were somewhat noticeable. It is not necessary to match all pitches, but it might be good to be aware of just those parts, such as #042- #079, where the melody is the main focus and the chart idea does not need to take precedence.
    It is usually intuitive to place the notes of the breakbeats in the second half in the form of trills, not (non-repeating) stairs or random hits. But in the case of this chart, I am convinced because the variation-oriented content of the first half is very compelling. However, the level balance may be slightly skewed toward the first half, as many of the placements are easier to push than in the first half. The total, might be level 48?

    SP charts were also easy to enjoy the speedy typing sensation.
    I think that "DIRE RAILS" charting know-how has been put to good use, and the design of charts that look good in games has improved a lot.
    In SPA, the position of the scratches may have contributed to the difficulty of playing.
    In SPN, the disregard for the scale bothered me a little. This chart is also designed to be easy to press, with emphasis on symmetry and variation, but this may not be a consideration because the chart as a whole is difficult to begin with. (I think that using a repeated placement would be easier to grasp the placement at the intermediate level and would lead to more consideration.)

    *Please note that priority given to scoring and long impressions on containing PMS. Sorry for Wall of Text. Thanks for your production! (DeepL)

     
     
    400
    D'Ascuruk-Henkeric  

    Played Chart : STYLISH POSE

    곡의 전개가 단조롭고 지루한 것이 아쉬웠습니다.

    제작 수고하셨습니다. (Thank you for your hard work.)

     
     
    500
    LUXURY♪  

    長所

    - 何を演奏しているのかはっきり感じられるほどキー音とBGMの音量バランスが取られている。

    短所

    - 単調な曲の展開

    製作お疲れ様でした。