LastUpdate : 2021/12/26 23:01
|BMS Artist||Tise URL|
Video-sharing Use-BGA Use-ogg Use-mpeg_movie Gimmick-LongNote Difficulty-beginner Difficulty-intermediate
|Regist Time||2021/11/07 20:44||Last Update||2021/12/26 23:01|
Post Short Impression
Song: 7 / 20
Pattern: 9 / 20
Comment: 해당 곡처럼 곡의 분위기를 공포로 잡고 나레이션으로 풀어가는 형태에 대해서 극히 부정적임을 이해바람.
해당 평가는 최초 등록 직후의 파일로 평가되었습니다. 제작 수고하셨습니다!
Played pattern: A7
Keysound Objects: 7.0/7.0
Total points: 13.5
Final PTS: 5.45 (C)
Comments: 패턴은 초반의 2연타가 맞물린 지대가 재미있었으나, 중반부터는 피아노 단일음만을 계속 두드리기에 반복적이고 흥미가 떨어져 아쉽다. 완급조절이 더 잘 되었다면 꽤 재미있었을 것 같다.
제작 수고하셨습니다. (Thank you for your hard work.)
There is an artistic vision here, I can tell... But I think this artistic vision becomes obscure behind the execution. Chaotic music can be very cool, but sometimes it becomes too chaotic. The goal is to have a organized chaos. My impression of the song is a wall of constant noise and a lot of chaotic elements that don't really tell much of a story to me, making the whole feel a bit bland and hard to listen to.
Played 7K ANOTHER.
There's a creepy, dissonant sense of enchantment, similar to Josee by eicateve but at a much more extreme and aggressive level.
When I played the track in-game, I had the impression it was beautiful in its ambient chaos, but that it could have been mixed better so that individual elements such as the kick and piano stood out more.
When I listened on youtube afterwards, I had the opposite impression, in that only the piano seems to stand out in the youtube mix of the song, and that the ambience wasn't nearly as effective.
I'm not really sure what to take away from this. I wonder if LR2's output or the keysounded process changed the sound of the song. I like the in-game mix significantly more, but it would be nice to have a middle ground between the two.
In any case it was a fun BMS with a tense chart befitting the song's avant-garde hostility.
Overall: 816/1000 (Music + Movie + Pattern + Basic Score (100 points))