AFTERLIFE
天天天天
Alex Turell
LastUpdate : 2022/12/12 16:15
Music information
Movie
試聴
コメント
(2022年10月25日 19:37 更新)
(2022年10月22日 01:23 更新)
Twitter: https://twitter.com/cocoloco3412
Genre: AFTERLIFE
Title: 天天天天
Artist: Alex Turell
BPM: 96-200 (96-192-96-192-196-200-196-200)
THREE CHARTS INCLUDED:
NORMAL ★4
HYPER ★9
ANOTHER ★12
"Vivamus, Moriendum Est."
Say your prayers, one and all. 'Cuz you've just stumbled upon the FINAL STRIKER song for BMS Video. Introducing... 天天天天 (Ten-ama-taka-ame).
The theme for this song is "Afterlife in Heaven", 'cuz it tells the story of a young man who passes away due to a terminal illness, and ascends into heaven due to them being a highly religious person who did lots of good deeds. Which is kinda ironic because i'm not a very religious person myself.
Btw, this song is actually a remake/rework of a song i made using KORG Gadget for Nintendo Switch way back in March 2019. Time sure flies, doesn't it?.
PRAY FOR ALL.
Team | BMS Video | ||
---|---|---|---|
BMS Artist | Alex Turell URL | ||
Genre | AFTERLIFE | Original・Self | |
Source | ----- | ----- | |
Title | 天天天天 | ||
Size | 192107KB | BGA | BGA include・Self |
Level | ★x4〜★x12 | BPM | 96-200 |
TAG | 7Keys File-Modify File-Append Use-BGA Use-ogg Use-wmv_movie Gimmick-LongNote Gimmick-Stop Gimmick-Soflan Difficulty-beginner Difficulty-intermediate Difficulty-senior Difficulty-craziness |
DownLoadAddress | https://drive.google.com/file/d/1iHOu1JXNJKJGZGdaeorK8p3yxugAZ6MI/view?usp=sharing |
製作環境 | 非公開 |
||
Regist Time | 2022/10/22 00:50 | Last Update | 2022/12/12 16:15 |
Impression
Points
VOTE
VOTE
VOTE Points
Keies◆C/30bm2rX2 
(gn0R3XeqhzSHyR.HRsJP) Moca 
(oE2vH33R3lj3dMLBXsKR) Yuri 
(OZMdHBzIrgETupdtzsCN) xion 
(BHCdMtC8SFhqt.YpaAJP) えーえいちぜろ 
(FztFulJ42muBV39sfwJP) hone 
(3dUcmSEkWs0w3hgdCgJP) lo-fi 
(LpWQ3WS7u/tzkjOSNwCN) Black 
(LSlMWWE4VgYkG8SCSwJP) Short Impression































Post Short Impression
Long Impression

Played 7K HYPER.
The usual problem of the the song being mixed too loud with no care as to what elements stand out in the mix is present, which makes me wonder if the artist is not reading feedback or taking it into account, at which point it may become pointless to comment instead of just leaving the lowest possible score every year. At the very least, the keysounds should be quieter. I do think the atmosphere of the song is good, but it's hard to make out anything else. When playing it in-game it sounds like a song that unintentionally sounds like noise music?
The final score will be "2 out of 10".
This will use a stricter scoring system compared to previous years.
That's all for now.

"てんあまたかあめ"で読みますね。やっぱり日本語は読み方が難しい…
しかし、私が助言したい点は"技巧"よりは"基本"です。 基本に忠実な作品がより良い評価を受けることができます。
BGAの場合、BGIに近いと判断し、点数に反映しませんでした。 (ペナルティはありません。)
制作お疲れ様でした。

Played Chart : SPA
곡의 음량이 너무 커 어떤 키음을 연주하는지 전혀 들리지 않으며 곡의 전개 또한 자연스럽지 못합니다. 패턴은 곡과 어울리지 않는 기믹이 많으며 LN과 연타가 앞서 말한 음량 문제 때문에 어떤 음인지 알 수 없어 연주감이 좋지 못해 아쉬웠습니다.
제작 수고하셨습니다. (Thank you for your hard work.)

- 譜面が曲を生かせなかった
- 曲の展開と仕上がりが物足りない
- 音階が正しくない
- キー音とBGMの音量のバランスが取られていない。
- 演奏感のないキー音の割り当てとノーツの配置
製作お疲れ様でした。