(2021年11月21日 06:04 更新)
Our first BMS entry! We're super proud of what we did and we hope you enjoy.
Chart by: Arkaan Muyassar
BGA by: Wsx
Social Media links:
|Team||</EMBED> SOUND TEAM|
|BMS Artist||Estia, Gardens, qrest (movie : Wsx) URL|
Use-BGA Gimmick-LongNote Difficulty-intermediate Difficulty-senior
|Regist Time||2021/11/20 23:26||Last Update||2021/12/26 21:52|
Post Short Impression
Song: 12 / 20
Pattern: 6 / 20
Comment: 곡 전체적으로 피아노의 선율을 통해 이끌어가는 서정적인 분위기의 진행이 상당히 괜찮았던 편. 패턴의 경우 HYPER에 HARD 판정이 되어있는 이유를 알 수 없었고, 키음이 조금 많이 부족하다는 생각이 들었음. 차분용 공키음BMS까지 준비했으나 막상 키음이 없으면 ANOTHER보다 더 높은 패턴을 만들 수가 없음.
2차등록 악곡의 경우, 저만의 룰로 인해 점수가 100점 낮게 제출됩니다. 해당 평가는 최초 등록 직후의 파일로 평가되었습니다. 제작 수고하셨습니다!
SPH9. Died three times.
My main criterion for evaluating BOF songs is whether if a)the song has nice complexity in terms of arrangement, b) it is fun to play, and c) the song sounds good in-game as well. (I don't even impre if I don't like the song at all, by the way)
To tell the truth, I can't clear anything above Lv. 8 in SP. There was not one chart I can play and clear.
Song feels very empty in-game. As far as I can remember this wasn't the case when I listened to your song on SC.
I understand that balance & sound design is playing a critical role in your song.
However, if this is the case, you should have taken special care to ensure that the vibe you created is preserved in-game.
Sure, balance can break, even in BMSes made by veterans. But certainly not to this extent.
The strings sound so different, the pianos too big....I wonder what happened?
Have you *really* translated the whole of your arrangement to the game?
b) our charter did not include easier charts due to time constraints.
c) keysounding was extremely difficult for this song and I was responsible for keysounding the entire 3.5 minute song, along with college and other musical responsibilities, and it was my first time doing everything. the balance was off because I was too lazy and stressed to fix it.
a) again, I have no time at all on my hands.
Played pattern: A7
Keysound Objects: 1.5/7.0
Others: 1.0 ((1.0) base file)
Total points: 8.0
Final PTS: 3.35 (D)
Comments: 곡의 분위기와 멜로디는 괜찮다고 생각하나 BMS로는 다소 길게 느껴진다. 패턴은 중반까지의 전개가 괜찮았으나, 후반에는 어떤 음을 사용했는지 알기 매우 어렵고 무음까지 사용했기에 많이 아쉽다.
제작 수고하셨습니다. (Thank you for your hard work.)
Good song! I enjoyed it. I don't have time to write a detailed comment before the deadline. If you would like more detailed feedback, please contact me privately!
Hyper(9) には #DIFFICULTY 表記がされていますが、Another(12) には表記が欠落していることを確認しました。 Hyper(9) で Random オプションをオンにした感じのパターンは、プレイに少なからぬ影響を受けました。
Overall: 860/1000 (Music + Movie + Pattern + Basic Score (100 points))
The music and BGA is good, although it's too long for BMS. However, the chart is not really good, especially at the ending where the BPM suddenly changes a lot.
Thank you for your hard work.