> - BMS jumpscare
> - If you're arranging classical music for a rhythm game format, I think more liberties can be taken in arrangement, such as adding synth plucks playing flourishes and scales and so on. This BMS is serviceable and fun to play, but it's also a fairly straightforward interpretation of the source material, for better or worse.
> - The very compressed saw lead is very noisy (0:45, etc). I think it would also have benefited from pitch automation.
>
> All scores will use the same fairly strict scale this time, regardless of class. (I apologize as scores for some classes may feel harsh...!)