TEAM : ON TAPE
EVIL PARTYBREAKS
Dumdum (Edit)
scaacacsc sascas (Barugon)
LastUpdate : 2020/12/20 22:26
Music information
Download
OGG (3.90 MB): https://drive.google.com/file/d/1_C8gFBNkKTy15BZZ2bm90941vV2O5FgB/view
WAV (14.0 MB): https://drive.google.com/file/d/1aQ3DMFnsVwHNsQkHtAmrNiyzSxR3CYcR/view
コメント
(2020年10月29日 09:53 更新)
This is a short BMS edit of the song "Dumdum" from Barugon's album "INVADERS FROM OTHER WORLDS".
We planned to use the "Invader!" track for the BMS but scaacacsc couldn't find the project file for it, so they chose this song instead.
scaacacsc sascas is a musician specializing in experimental underground music, including genres such as ambient, trap, harsh noise and plunderphonics, though they don't stay within the confines of these genres. Their usual style is dark and gritty lo-fi, embracing an alien aesthetic. This track is no different, being a rave-inspired breakbeat-heavy track with a dark and brooding atmosphere. I hope you'll enjoy this very unusual song!
Team | ON TAPE | ||
---|---|---|---|
BMS Artist | scaacacsc sascas (Barugon) URL | ||
Genre | EVIL PARTYBREAKS | Original・Self | |
Source | ----- | ----- | |
Title | Dumdum (Edit) | ||
Size | 17424KB | BGA | BGI only・Self |
Level | ★x2〜★x11 | BPM | 125 |
TAG | 7Keys 5Keys 9Keys Use-BGI Use-ogg Difficulty-beginner Difficulty-intermediate |
DownLoadAddress |
OGG (3.90 MB): https://drive.google.com/file/d/1_C8gFBNkKTy15BZZ2bm90941vV2O5FgB/view WAV (14.0 MB): https://drive.google.com/file/d/1aQ3DMFnsVwHNsQkHtAmrNiyzSxR3CYcR/view |
製作環境 | 秋葉原 |
||
Regist Time | 2020/10/29 09:51 | Last Update | 2020/12/20 22:26 |
Impression
Points
VOTE
VOTE
VOTE Points
Blue-J
(ZIzB6CKQpRaCjCZp0oKR)八木唯
(dPCvAqJMzy4TRkADzMCN)1/8
(MuaBIz781qf/FwBOZYJP)129DCB9
(CD6BoY0FTPVfQhuRxUVN)kairos22
(Bqrl4KNe9ipJISnxVIUS)たあぼう
(QOF8nU65IlT0rU2gfQJP)the_eternal_paradox
(I0jt5CqmZP5pCSU.mgUS)Frank
(D7dt4QKTM9KW5zOImEAU)last
(rgeGJYS43g/EJCjaq.JP)Routine
(XJkslAz81lt67TJRr.JP)Moca
(CGcYAheE3lj3dMLBXsKR)えーえいちぜろ
(FztFulJ42muBV39sfwJP)さんわり
(tHi4pD0UqO64i8NtsgJP)Black
(4EnJtYUUrj1JqV1VQcJP)Short Impression
Post Short Impression
Long Impression
ホラーのような不安な気分になる楽曲でした。
基本のフレーズは変わらず尺の長さもあってやや退屈だったと思います。
SPHをプレイしました。
ずっと似たような譜面構成だったので道中で変化をつけると良いと思います。
制作お疲れ様でした。
Song : 1 / 9
Pattern : 8 / 10
BGA : 4 / 10
제작 수고하셨습니다!
Played pattern: A
Music: 1.0/7.0
Pattern: 2.0/7.0
Keysound Objects: 3.0/7.0
Others: 1.0 (Base file (+1))
Total points: 7.0
Final PTS: 3.06 (D)
Comments: 곡이 반복되는 구성임에도 지나치게 깁니다. 패턴 또한 반복 위주의 구성이고 완급조절이 전혀 되어있지 않아 매우 지루합니다. CAMERA, LIGHTS, ACTION 52!
제작 수고하셨습니다! (Thank you for your hard work.)
もう少し展開があるといいかなと思いました、譜面は楽しかったです!
少しMinimal感を受けたが、繰り返して見たら、少し退屈な感じを受けました。7k Hyper(7)と、9k EX(45)確認したが、おおむね打楽器の打撃感をより生かした感じでした。これとは対照的にメロディーラインでは、違和感を感じたことが個人的には少し惜しい部分でした。
製作お疲れ様でした。
翻訳機を使用していました。
I played PMS/5A/SPA.
I don't usually listen to breakbeats that much so my lack of knowledge will be evident, but it's been a long time since I've heard a track made with thinkbreak as the main loop.
I think thinkbreak's high-pitched sampled voice adds a chaotic spice to the underground tone of the song, and it was very impressive again on this track.
The sampling inserted in the first half of the song also has very underground feel, and I especially like the way "vox_yeah_00*.wav" and "fx_yell_00*.wav" are intertwined.
I thought it was perfect until the break. However, it's a shame that the song ends with less sound than the first half at the point where it should have been lively, consuming nearly a minute of the song without any progress. I think this cause the first half of the song is interesting but fades away the impressions.
Personally, I thought it might be interesting to make a part that emphasizes the rhythm section. Or even if the first half and the second half are exchanged, the impression would be very different. (I anticipate that the song was hastily cut out from full size to BMS, so it might have been difficult to make a large scale arrangement.)
For this track, I think it would be ideal to be brushed up to about 1:50-2:00.
The PMS chart is a bit lack in balance in the second half of the game, but I thought it was a good idea to have a wide range of variations so that I don't get bored with repetition throughout.
EX #021- #055- I feel that the quirkiness of the placement, which dares to limit the number of lanes used, was a good match for the underground atmosphere. I think it could be even more boldly incorporated. Or this track is characterized by heavy sounds, so I think that placing heavy simultaneous presses panning left and right at key points will increase the sense of presence. In this case, Even if it place the sound with weak attack, I don't think it will lead to discomfort.
5K-A is so matched with this atmosphere track. Jackhammers was particularly interesting, and I thought it would also be pleasant to play with the big buttons on PMS.
*Please note that priority is given to scoring and long impressions on works containing PMS. Thanks for your production! (DeepL Translate)
PMS45をプレイ、かなり逆詐称で実質42ぐらいに感じました。
全体的に物量が足りてなかったですね。特に同時押しは5〜6個にして片手だけでなく両手で取る形にすればよかったのかなと思います。
最後の方も物量を盛って左右振りを強くしたら繰り返しっぽさも薄れたかな?曲はリズミカルで好きですね
Pretty unique and weird. The breakbeats are goofy and fun and the tone of the song feels very underground. Think the song should have been cut a little shorter (around 2m) for BMS length though. The song is a little repetitive, so past the 2 minute mark it felt like I had already experienced the main point of the song and pattern, and it was a little bland from a gameplay perspective for the chart to keep going after that. But besides lasting longer than I'd have preferred for rhythm game length, the 7K ANOTHER is good.
Feels like a weird oldskool song like this would benefit heavily from a full BMP BGA.
ャバぃ!!!!!!!!!!!!!!!!
Music: 771/1000
Movie: 847/1000
Pattern (5KEYs HYPER): 922/1000
Overall: 835.3/1000
Thank you for your work.